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Old 08-23-2012, 11:36 PM   #31
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I always assumed that the map was just fictitious in game, not that they actually based it off of anywhere real. The level that they went to re-create it is pretty damn impressive as well.
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Old 08-23-2012, 11:46 PM   #32
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Yea thats pretty nuts/totally awesome/im kinda sad I wont play it again for a very, very long time due to gw2.

And MWO, which after a few hours I'm already totally hooked on.
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Old 02-05-2013, 10:26 PM   #33
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My body is quite ready...

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Old 02-05-2013, 11:52 PM   #34
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It looks soo much cleaner then the mod did. If thye have a lot more little improvements such as the hiding loot behind things and not just having them spawn in stacks then it could really add up to a much, much better game.

Excited, I miss dayz.
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Old 02-06-2013, 05:10 AM   #35
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Looking back at all the posts it actually creates a somewhat compelling journal of survival
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Old 02-06-2013, 02:55 PM   #36
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Yea I miss it too, was such a good game and will be addictive as hell once the standalone is out. I'm really digging the more dynamic loot spawn now and the fact that loot and zombie spawning will be all server side, meaning now you won't be able to tell if someone is in a town or not.
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Old 02-06-2013, 06:39 PM   #37
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Sam, we were already terrified and paranoid every second we were logged in, NOT knowing if a town is occupied or not is going to make this game just .... awful. But amazing as well. It was strangely addicting too, as you said.

Time to brush up on my helicopter piloting skills.

Also, why did the video just cut out in the middle of them talking? Did they record multiple weeks worth of content reveal at once and just randomly chose to end week 1 there?
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Old 02-06-2013, 08:23 PM   #38
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as long as they keep the hackers out it should be great fun.
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